Tony, what’s your perk? You’re perk hunting next chapter and I want to have this decided in advance.
by
Jerynboe
·
1 year ago
Strength- Loot! Tony gains the ability to find valuable and even magical items anywhere he goes. When he kills something or someone, there is a fairly good chance that he will be able to find something he can sell or use on their body. Occasionally, he will find a magical piece of equipment, detailed schematics for a useful item, or a gemstone, though really powerful items are exceptionally rare. More powerful or noteworthy people enemies will be more likely to drop better loot.
%
(13 votes)
Agility- Thug Life: Tony will be immediately accepted into any criminal organization without question or background checks. Leadership will trust him completely after a fairly short period proving himself.
%
(6 votes)
Stamina- Corpse Run: If killed, Tony will remain entirely cognizant of his surroundings and will generally be perceived as not yet ready to pass on. Kyrian spirit healers will consider it their duty to resurrect or otherwise assist him. Resurrection by Kyrians is extremely taxing on the body, usually requiring a day of bedrest before the target can even walk.
%
(4 votes)
Intelligence- Bandit Lord: Tony gains the abilities of a Bandit Lord creep (heavy weapons and armor, a horse, stealth, divine shield, and devotion aura). In addition, he may train an ally as a rogue or assassin creep (as a mercenary camp, but free) once per day each. A rogue is a lightly armored stealthy fighter, an assassin is a stronger rogue with a poisonous ranged attack.
%
(6 votes)
Spirit- Folksy charm: People who would normally consider themselves superior to Tony will find him incredibly likable. The more elitist, classist, or smug the target the more endearing they will find him. A snooty academic might be unusually patient with him, while someone like Azshara would instantly fall madly in love with him.
%
(24 votes)
(Other)
%
( votes)
A pie chart will be rendered here.
(Other)
%
( votes)
Spirit- Folksy charm: People who would normally consider themselves superior to Tony will find him incredibly likable. The more elitist, classist, or smug the target the more endearing they will find him. A snooty academic might be unusually patient with him, while someone like Azshara would instantly fall madly in love with him.
(Other)
45.28%
(24 votes)
Strength- Loot! Tony gains the ability to find valuable and even magical items anywhere he goes. When he kills something or someone, there is a fairly good chance that he will be able to find something he can sell or use on their body. Occasionally, he will find a magical piece of equipment, detailed schematics for a useful item, or a gemstone, though really powerful items are exceptionally rare. More powerful or noteworthy people enemies will be more likely to drop better loot.
(Other)
24.53%
(13 votes)
Agility- Thug Life: Tony will be immediately accepted into any criminal organization without question or background checks. Leadership will trust him completely after a fairly short period proving himself.
(Other)
11.32%
(6 votes)
Intelligence- Bandit Lord: Tony gains the abilities of a Bandit Lord creep (heavy weapons and armor, a horse, stealth, divine shield, and devotion aura). In addition, he may train an ally as a rogue or assassin creep (as a mercenary camp, but free) once per day each. A rogue is a lightly armored stealthy fighter, an assassin is a stronger rogue with a poisonous ranged attack.
(Other)
11.32%
(6 votes)
Stamina- Corpse Run: If killed, Tony will remain entirely cognizant of his surroundings and will generally be perceived as not yet ready to pass on. Kyrian spirit healers will consider it their duty to resurrect or otherwise assist him. Resurrection by Kyrians is extremely taxing on the body, usually requiring a day of bedrest before the target can even walk.
(Other)
7.55%
(4 votes)
Total votes: 53(from 28 participants)
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