Build-a-Mod Workshop 3 | Stage 2

by neeher ·
Design: Old Made up Classic Fallout design (Woods and Metals)
% (178 votes)
Design: Futuristic type, like an Institute weapon (Plastics and Metals)
% (74 votes)
Design: Modern day/Industrial design (All Metal)
% (54 votes)
Barrel Type: Single Barrel
% (133 votes)
Barrel Type: Double Barrel
% (66 votes)
Barrel Type: Triple Barrel
% (55 votes)
Barrel Type: Quadruple barrel??
% (64 votes)
Base Type: Single Shot Lever Action (Fires slow, requires Mag Type: Single Round Mag)
% (47 votes)
Base Type: Pump Action (Fires medium)
% (102 votes)
Base Type: Semi Auto (Fires fairly quickly)
% (68 votes)
Base Type: Charge Shot (Pairs with Gauss and Energy based projectiles)
% (64 votes)
Base Type: Full auto (Fires fast)
% (23 votes)
Firing Type: One barrel at a time
% (135 votes)
Firing Type: All barrels at once
% (69 votes)
Projectile Type: Ballistic Shotgun Shell Ammo
% (150 votes)
Projectile Type: Energy
% (46 votes)
Projectile Type: Gauss 22mm Cell Ammo (Will charge up to fire)
% (66 votes)
Projectile Type: Plasma
% (42 votes)
Projectile Type: Gamma (Radiation damage)
% (23 votes)
Mag Type: Single Round Mag (Very High Damage, Slow Reload)
% (62 votes)
Mag Type: Small Mag (High Damage)
% (157 votes)
Mag Type: Large Mag (Low Damage)
% (51 votes)
Dual Wielding Capability (Not available for Full Auto)
% (74 votes)
No Dual Wielding
% (113 votes)
Stock Type: Pistol Grip
% (82 votes)
Stock Type: Rifle Grip
% (203 votes)
Base Type: Lever Action (We may be able to do something with this....)
% (50 votes)

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