How hard are we going with Noa’s dungeon? Gil will only be going after he’s gotten a look at the mid-week loot, which will come with a little bit of firepower. That said, she’s T4, so it will get very dangerous by the end.

by Jerynboe ·
Until we get tired. If Keilnei can’t heal and both Gil and Candress run low on mana, we bounce. This is a side hustle at heart, no need to expend our more limited resources, and we might be pulling Rose out of Brockton or otherwise getting a heavy hitter by the next delve.
% (5 votes)
Until we use up a modest budget of healing leaves; maybe a quarter of our supply, using healing flowers only in extreme emergency. You’ve got to spend money to make money; it’s worth at least trying to plow through as much as we can with a moderate investment.
% (3 votes)
Until one member of the main team is sufficiently injured that they can’t continue even with the healing we have on hand. Something like a serious broken bone can be healed in a few days with the Light of the Naaru and healing leaves, but not “in the field”.
% (0 votes)
Death March. Until at least one person dies or we win. Send back anyone too injured for our existing resources to patch up, but if someone (even Gil) dies then we can use the reincarnation ticket or Memento Vive to bring them back in a new body, probably at a higher power level. If we can get Noa, then we can move on to Snow’s Stepmother or save the gate for someone from Brockton.
% (2 votes)
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