For his chore in Chapter 11, with 1887 Len and 861 Scrap Dravus can…Top vote will be undertaken

by Donald N Liles ·
Nothing; Dravus will store his resources for now (note: him doing nothing means nothing can actually be done)
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Take & drop off 188 Len at Akayuri Outpost and Operate the facility to generate additional revenue
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Take & drop off 188 Len at Akayuri Outpost and spend 400 Len to construct an Arena (When Operated by two units, both will enter a mock battle for 1 Round; Winner is determined by most damage dealt and gains additional XP based on the defeat value of the opponent.)
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Take & drop off 188 Len at Akayuri Outpost and spend 750 Scrap to construct an Arena (When Operated by two units, both will enter a mock battle for 1 Round; Winner is determined by most damage dealt and gains additional XP based on the defeat value of the opponent.)
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Take & drop off 188 Len at Akayuri Outpost and spend 200 Scrap to construct a Chapel (Generates 1d4 progress, at 100, a fresh Acolyte is spawned by d4, odd for male, even for female; If Operated, increase progress to 1d12, or pass a +75 Check to generate CHAd12 progress.)
% (1 votes)
Take & drop off 188 Len at Akayuri Outpost and spend 350 Len to construct a Foundry (Spend Len, Scrap, and/or additional materials to modify or make items.)
% (1 votes)
Take & drop off 188 Len at Akayuri Outpost and spend 650 Scrap to construct a Foundry (Spend Len, Scrap, and/or additional materials to modify or make items.)
% (0 votes)
Take & drop off 188 Len at Akayuri Outpost and spend 150 Len to construct a Mine (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Ore; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Ore.)
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Take & drop off 188 Len at Akayuri Outpost and spend 500 Scrap to construct a Mine (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Ore; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Ore.)
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Take & drop off 188 Len at Akayuri Outpost and spend 150 Len to construct a Sawmill (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Wood; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Wood.)
% (0 votes)
Take & drop off 188 Len at Akayuri Outpost and spend 500 Scrap to construct a Sawmill (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Wood; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Wood.)
% (1 votes)
Take & drop off 188 Len at Akayuri Outpost and spend 100 Len to construct a Scrapyard (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Wood; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Wood.)
% (1 votes)
Take & drop off 188 Len at Akayuri Outpost and spend 50 Scrap to construct a Scrapyard (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Wood; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Wood.)
% (0 votes)
Remain in Shinkoryu and spend 1000 Len to construct an Alchemy Lab (When operated by a unit with a Semblance, generate 1d4 Distilled Aura or pass a +100 Will check to generate 1d20 Distilled Aura; If Operated by Dravus, add 1d12 Distilled Aura to a present set already in inventory.)
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Remain in Shinkoryu and spend 400 Len to construct an Arena (When Operated by two units, both will enter a mock battle for 1 Round; Winner is determined by most damage dealt and gains additional XP based on the defeat value of the opponent.)
% (0 votes)
Remain in Shinkoryu and spend 750 Scrap to construct an Arena (When Operated by two units, both will enter a mock battle for 1 Round; Winner is determined by most damage dealt and gains additional XP based on the defeat value of the opponent.)
% (0 votes)
Remain in Shinkoryu and spend 200 Scrap to construct a Chapel (Generates 1d4 progress, at 100, a fresh Acolyte is spawned by d4, odd for male, even for female; If Operated, increase progress to 1d12, or pass a +75 Check to generate CHAd12 progress.)
% (0 votes)
Remain in Shinkoryu and spend 350 Len to construct a Dungeon (Unrelated to the “Box”. Taken Huntsmen can be sealed and stored in Stasis. Only holds up to 1.)
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Remain in Shinkoryu and spend 500 Scrap to construct a Dungeon (Unrelated to the “Box”. Taken Huntsmen can be sealed and stored in Stasis. Only holds up to 1.)
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Remain in Shinkoryu and spend 1000 Len & 750 Scrap to construct The Great Rift (Generates 1d4 progress, at 100, a unit is summoned and imprisoned in the Nexus from another dimension (effectively, this mechanic allows characters from other settings, like Naruto, Bleach, Resident Evil, Star Wars, whatever, to be inserted to the roster, this does include RWBY, allowing for alt-versions of characters to be captured) a major limitation is that Dravus cannot capture his ‘Queen’ in that setting by t...
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Remain in Shinkoryu and spend 50 Len and 50 Scrap to construct a Foundation for the Taken Beowolves (Assign to a specific Founding of Taken, or an Ascended Taken (which determines costs); When the assigned Founding has at least 1 Breeder, roll a +100 Virility Check to add a fresh unit to the Founding. When Operated, roll +100 Virility Checks for each member of the Founding available per available Breeder. Once assigned, Breeders cannot be moved to other Foundings unless that Founding is no ...
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Remain in Shinkoryu and spend 350 Len to construct a Foundry (Spend Len, Scrap, and/or additional materials to modify or make items.)
% (0 votes)
Remain in Shinkoryu and spend 650 Scrap to construct a Foundry (Spend Len, Scrap, and/or additional materials to modify or make items.)
% (0 votes)
Remain in Shinkoryu and spend 150 Len to construct a Mine (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Ore; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Ore.)
% (0 votes)
Remain in Shinkoryu and spend 500 Scrap to construct a Mine (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Ore; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Ore.)
% (0 votes)
Remain in Shinkoryu and spend 500 Len to construct a Nursery (Requires Operator, or ‘Wetnurse’, an Ascended Taken that bonds to a child of Dravus and helps it mature over time. The Wetnurse will not be available to summon or participate in most actions outside of rearing the child. The child grows by the Wetnurse’s CON by d100. At 500 Growth, the child will accumulate XP based on the Wetnurse’s INT * d20. At 1300 Growth, the Child can Operate a facility with its Wetnurse. At 2000 Growth,...
% (1 votes)
Remain in Shinkoryu and spend 800 Len to construct a Runesmith (Requires Operator; Pass a +75 Check to enchant an item or modify an item (cost varies on project). Can be used to create treasure for Treasury.)
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Remain in Shinkoryu and spend 1200 Scrap to construct a Runesmith (Requires Operator; Pass a +75 Check to enchant an item or modify an item (cost varies on project). Can be used to create treasure for Treasury.)
% (0 votes)
Remain in Shinkoryu and spend 150 Len to construct a Sawmill (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Wood; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Wood.)
% (0 votes)
Remain in Shinkoryu and spend 500 Scrap to construct a Sawmill (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Wood; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Wood.)
% (0 votes)
Remain in Shinkoryu and spend 100 Len to construct a Scrapyard (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Wood; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Wood.)
% (0 votes)
Remain in Shinkoryu and spend 50 Scrap to construct a Scrapyard (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Wood; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Wood.)
% (0 votes)
Remain in Shinkoryu and spend 200 Len to construct a Treasury (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Wood; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Wood.)
% (0 votes)
Remain in Shinkoryu and spend 300 Scrap to construct a Treasury (S = Spend Scrap; Converts 1d6 Scrap into Sd4 Wood; Operation prompts a +75 Check to spend 1d8 Scrap for Sd12 Wood.)
% (0 votes)
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