Are we going to be employing any of the mercenary units in any substantial numbers?

by Jerynboe ·
Centaur Archers - to save us the trouble of buying another ancient of war when we start building mass huntresses, I guess?
% (1 votes)
Quillboar Hunters - make them into brutes; javelins aren’t the best melee weapons but they are still better than claws. Evasion pairs well with mirror images too
% (1 votes)
Centaur Outriders - hey, free axes and a really fast run speed without an essence cost.
% (0 votes)
Harpy Wind Witch - flying shaman with pretty strong ranged combat abilities? That’s a good chassis to build on
% (0 votes)
Razormane Medicine Man- We are here for the healing wards; the fact that they are also decent fighters is secondary
% (4 votes)
None of the above! What a waste of a quest reward. Shame we can’t sell it once we used the item to build it.
% (9 votes)
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