How to fix the SAS problem in Wargame: Red Dragon

by a guest ·
A - Make SAS 25pts
% (0 votes)
B - Stay at 35pts, give them LAW 80 and Stinger C
% (10 votes)
C - Create an SAS '90 squad, SAS = option A, SAS '90 = same as option B however with main weapon becoming C7 carbine (see Korps Mariners '95)
% (11 votes)
D - Change nothing because SAS are fine for some reason
% (5 votes)

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